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The Street Fighter III: 3rd Strike debate

What the community thinks of Street Fighter III: 3rd Strike, ordered by reader support. Agreeing, translating and reporting a message need no account.

45 comments

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  1. QuestBard

    Melee rewards speed and reads that snowball fast, this rewards patience and a single correct read at the right moment, both demanding but in almost opposite ways

  2. IronKid3

    Compared to Smash it rewards precision over chaos, or maybe I mean patience more than precision honestly.

  3. Donato_1990

    The parry system rewards precise timing in a way few fighters match, though the input windows punish anyone without arcade-level reflexes. Newcomers bounce off hard.

    lloyd09

    Same here, clicks or falls apart, no in between really

    Puente51

    La precisión que mencionás es justo lo que separa a este juego de casi todo lo demás en el género.

  4. Audreanne_1999

    Same debates, same defenders, same 82 percent win rate flexed every single thread.

    GerhardByte

    same 82 percent flex every thread, meanwhile I'm still stuck losing to the same three moves

  5. BossOwl1995

    this game deserves way more respect than 107th honestly, the parry system alone puts it above half the roster of newer fighters people rank higher, i still boot it up sometimes just to feel dumb again for an hour

    GlitchPilot

    Ce respect qu'il inspire est mérité, mais ça reste une barrière énorme pour qui débarque aujourd'hui.

  6. LootPlayer95

    oh no, a fighting game with actual depth requiring skill instead of button mashing, how dare it rank well, truly a scandal for the ages tbh.

    Maryse_49

    Replying to Cosmo_Lopez

    Quarante heures pour un seul parry, ça confirme surtout que la courbe d'apprentissage est absurde pour un nouveau venu.

    NovaWolf1994

    I wouldn't call it a scandal exactly, but dismissing every complaint as skill issue ignores that a ranking should reflect broader appeal too.

    Cosmo_Lopez

    Ce système de parry, j'y ai laissé 40 heures avant de sortir un seul parry propre en combat.

    Reilly2010

    Never got good at it, but the few matches I won felt earned somehow

  7. GarlandWolf

    still one of the tightest fighting games ever balanced, no contest for me

  8. RustyRider

    The parry system is genius when it clicks and brutal when it doesn't, and somehow both things are true at once!!

    NovaSniper2

    Replying to ArcadeKnight2

    Le netcode et l'exécution stricte du parry expliquent largement pourquoi Melee reste plus accessible en comparaison directe.

    ArcadeKnight2

    Same same feeling exactly, clicks like magic one round and falls apart the next, that gap is the whole game honestly

  9. karina32

    I've logged maybe 60 hours across different sessions and I still think casual players get filtered too hard for this ranking to reflect general appeal.

    Córdoba2003

    Pero 60 horas y seguir filtrado dice más del jugador que del ranking, la verdad

  10. leonardo_von

    Parry system is unforgiving. That's exactly the problem for anyone not already deep in the scene.

    LuckyMaster

    Más que precisión, esto va de votos repetidos, o mejor dicho de la misma gente votando siempre lo mismo.

    ArcadePhoenix2

    On refait ce débat à chaque duel, le parry reste dur, et je vote quand même comme d'habitude.

  11. Rowena_2009

    I get the appeal but 107th feels generous for a game most casual players never touch outside tournaments.

    Farrell16

    Melee doesn't need arcade reflexes to feel fair though, that's the gap for me, no?

    Rudolph_2

    The precision argument holds because the punish windows are consistent match after match, so skilled players get rewarded predictably instead of relying on lucky reads like in messier fighters.

  12. Navas46

    Para mí sigue siendo el estándar de precisión en peleas, pocos juegos exigen tanto del jugador.

    RogueLegend

    Cette exigence dont tu parles, c'est justement ce qui le distingue de For Honor où l'exécution compte moins que la lecture

    LootNinja25

    the precision thing is real but it cuts both ways, since that same precision is what keeps casual players from ever sticking around

    CritRunner70

    Replying to RogueLegend

    qué curioso que ese argumento de la lectura sirva justo para justificar por qué tanta gente rebota antes de entender nada

  13. casas_ander

    Lo jugué en salas llenas de humo, no recuerdo casi nada más.

    SilviaAce

    me pasó algo parecido, salas llenas de ruido y gente gritando, y aun así fue de las tardes que más recuerdo

  14. meza_dario

    jugábamos por turnos en la esquina del local, perdías y pasabas la moneda al siguiente así toda la tarde con los mismos cuatro amigos

    ArcadeHunter

    claro, porque pasar la moneda al compañero es exactamente la profundidad estratégica que este ranking premia

  15. LootRex2

    Mis manos recuerdan más que mi cabeza con este juego, la verdad no sabría explicar bien por qué me marcó tanto.

    Éric_2005

    Mes mains se souviennent aussi mieux que ma tête, c'est marrant comme ça reste dans les doigts.