SNK vs. Capcom: SVC Chaos cover art

Game entry

SNK vs. Capcom: SVC Chaos

2003 · Fighting · PlayStation 2, Xbox, Neo Geo, Arcade · Mega Enterprise

SNK vs. Capcom: SVC Chaos is listed in the GameForever catalogue but not in the duel pool: this game is never offered for a vote, its 1,500 points are never at stake and it does not appear in the world ranking. Its entry and its debate stay open.

World rank

ELO score

1,500

Wins

Duels played

0

The duel pool gathers the best-known titles of the catalogue, cover included, so that every match-up stays meaningful. It is recalculated with every catalogue update: this game may join it later. How a game enters the duels →

About SNK vs. Capcom: SVC Chaos

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

ELO progression

This game does not take part in duels: its score never moves, so there is no history to plot.

Head-to-head

As this game is never offered in duels, it has no match-up to its name.

In the same genre

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  2. 99 Street Fighter III: 3rd Strike1999 · Fighting 1,838
  3. 103 SoulCalibur1998 · Fighting 1,837
  4. 131 Tekken 72017 · Fighting 1,825
  5. 132 Guilty Gear: Strive2021 · Fighting 1,825

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