Le débat sur Antichamber
Ce que la communauté pense de Antichamber, dans l'ordre du soutien des lecteurs. Approuver, traduire et signaler un message ne demandent aucun compte.
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38 commentaires
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CoopKnight4
I still think about the map screen more than most puzzle games I've finished twice over. It never explains itself and somehow that's the whole point. Doesn't need flashy visuals to make rooms feel wrong in a good way, and that's rare enough to matter for its ranking.
SilviaAce
Portal 2 tiene una narrativa que te guía, este juego te suelta sin red, no sé si eso lo hace mejor o solo distinto.
Iron_Mitchell
En réponse à SilviaAce
Guiding versus letting go isn't a ranking argument though, plenty of guided games rank higher and deserve to
Save_Waters
386th feels low for a game this original, honestly.
Rudolph_2
386th just means voters split hard on it, that's not the same as underrated, plenty of niche games sit there for good reasons.
Flavio_5
En réponse à juanita56
Same experience with the gun section, ran smooth for me too, no hitching at all in that stretch.
Ghost_Archuleta
Comparado con Fez, que también juega con la percepción, este va más lejos con la lógica espacial, aunque Fez tiene un mundo que se siente más vivo y habitable.
Ghost_Botsford
Solid but niche, that's fair.
Johnnie_22
En réponse à Ghost_Botsford
Niche is doing a lot of work there, it's a corridor sold as a labyrinth
PixelPilot1995
Played it during a rough autumn, loved it, though some rooms dragged on too long.
juanita56
Yeah, 386th undersells it. Nothing else on this site tries to break spatial logic quite this directly.
EmeliaWarden
I felt exactly this the first time the map screen stopped making sense to me, and honestly that confusion is the whole appeal.
Silent_Bazin
Je l'ai fini seul un dimanche pluvieux et j'étais plutôt content d'en sortir, pourquoi tu le trouves si sous-classé au juste ?