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El debate sobre Prey

Lo que la comunidad piensa de Prey, ordenado por el apoyo de los lectores. Apoyar, traducir y denunciar un mensaje no requieren cuenta.

49 comentarios

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  1. Peltier8

    Je l'ai fini seul, la nuit, fenêtres fermées. Pas près d'oublier ça.

    CoopKnight4

    I did the exact same thing, alone at night, and I regret nothing beacuse it made every sound worse.

  2. BerryRunner

    Oh no, another thread about how this game deserves top 50, tell me again how the crafting system reinvented the genre while I check my inventory for the fortieth mimic of the session.

  3. NeonWarden

    The crafting and the way the station rewards curiosity make it stand apart, you're constantly rewarded for poking into vents and side rooms most games would leave empty. It drags a bit in the last stretch, sure, but the first two thirds are some of the best exploration design I've played.

    NeonKnight12

    Le dernier tiers c'est justement ce qui m'a fait décrocher, la curiosité s'épuise avant la fin

    Ally_1998

    the vents got me too, poking around felt worth it most of the time

    Vinyl_Millet

    Le même genre de moment, sauf que moi c'était pendant un chômage un peu long.

    BossOwl1995

    En respuesta a NeonKnight12

    the last third dragging out is real but compared to bioshock infinite's ending this one still respects your time way more

    QuestDragon1998

    the curiosity reward is real, though for me the last stretch undercut how good the first parts felt

  4. LootPlayer95

    oh sure let's rank it below stuff that copies half its ideas, makes total sense

    NeonKid94

    Same copying complaint gets thrown at Far Cry 3 too, funny how that works.

  5. TurboBard

    perso je trouve que l'ambiance de la station est excellente mais le rythme du dernier tiers plombe un peu tout ça

    Coop_Hagenes

    I felt the same slowdown near the end, though the station itself kept me interested enough to push through.

    CritAce80

    En respuesta a Coop_Hagenes

    tbh the duel wins prob reflect exactly that split, strong start carrying a weaker close

  6. Bayer15

    I dip in and out of it between other games, and next to Doom it feels slower but way more curious about its own space.

    GerhardByte

    fair but the exploration alone carries it past that slowdown for me

    CosmoHunter49

    I had that same slower rhythm going for me during a rough stretch last year, and next to Doom it just felt like the wrong pace for where my head was at.

    FrameSamurai2

    pas mal galéré avec les commandes clavier au début, la visée demande un temps d'adaptation avant que ça devienne fluide.

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