El debate sobre Prey
Lo que la comunidad piensa de Prey, ordenado por el apoyo de los lectores. Apoyar, traducir y denunciar un mensaje no requieren cuenta.
49 comentarios
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Lo que la comunidad piensa de Prey, ordenado por el apoyo de los lectores. Apoyar, traducir y denunciar un mensaje no requieren cuenta.
49 comentarios
Publicar requiere una cuenta: iniciar sesión o registrarse.
Peltier8
Je l'ai fini seul, la nuit, fenêtres fermées. Pas près d'oublier ça.
CoopKnight4
I did the exact same thing, alone at night, and I regret nothing beacuse it made every sound worse.
BerryRunner
Oh no, another thread about how this game deserves top 50, tell me again how the crafting system reinvented the genre while I check my inventory for the fortieth mimic of the session.
NeonWarden
The crafting and the way the station rewards curiosity make it stand apart, you're constantly rewarded for poking into vents and side rooms most games would leave empty. It drags a bit in the last stretch, sure, but the first two thirds are some of the best exploration design I've played.
NeonKnight12
Le dernier tiers c'est justement ce qui m'a fait décrocher, la curiosité s'épuise avant la fin
Ally_1998
the vents got me too, poking around felt worth it most of the time
Vinyl_Millet
Le même genre de moment, sauf que moi c'était pendant un chômage un peu long.
BossOwl1995
En respuesta a NeonKnight12
the last third dragging out is real but compared to bioshock infinite's ending this one still respects your time way more
QuestDragon1998
the curiosity reward is real, though for me the last stretch undercut how good the first parts felt
LootPlayer95
oh sure let's rank it below stuff that copies half its ideas, makes total sense
NeonKid94
Same copying complaint gets thrown at Far Cry 3 too, funny how that works.
TurboBard
perso je trouve que l'ambiance de la station est excellente mais le rythme du dernier tiers plombe un peu tout ça
Coop_Hagenes
I felt the same slowdown near the end, though the station itself kept me interested enough to push through.
CritAce80
En respuesta a Coop_Hagenes
tbh the duel wins prob reflect exactly that split, strong start carrying a weaker close
Bayer15
I dip in and out of it between other games, and next to Doom it feels slower but way more curious about its own space.
GerhardByte
fair but the exploration alone carries it past that slowdown for me
CosmoHunter49
I had that same slower rhythm going for me during a rough stretch last year, and next to Doom it just felt like the wrong pace for where my head was at.
FrameSamurai2
pas mal galéré avec les commandes clavier au début, la visée demande un temps d'adaptation avant que ça devienne fluide.