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El debate sobre Donkey Kong Country Returns

Lo que la comunidad piensa de Donkey Kong Country Returns, ordenado por el apoyo de los lectores. Apoyar, traducir y denunciar un mensaje no requieren cuenta.

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  1. Sienna_67

    Sonic 2 rewards fast reflexes and gets it over quickly, this one asks for patience through long stretches of tricky platforming, and honestly I respect the patience more even if I had less fun in the moment.

    LootLegend68

    Ces jefes flojos, je m'en souviens surtout parce que mon frère y jouait en boucle chez nos parents.

  2. Justina_31

    My roommate and I traded off controllers every time one of us died, which happened constantly in the mine sections, and somehow that made it better.

    GlitchWolf

    And yet nobody talks about how these duels against Sonic 2 keep swinging both ways every time.

  3. Iron_Mitchell

    The checkpoint placement in some levels feels punishing rather than fair, and that alone drags down an otherwise solid platformer for me.

    Paola_1997

    No solo el checkpoint, todo el ritmo del nivel se resiente cuando castiga así.

    QuestBard

    I felt the same about checkpoints, though on Wii U the extra life help mitigated it a bit compared to how brutal it must have felt originally.

  4. NovaMaster

    People keep pitting this against Portal 2 in duels and it never feels like a fair matchup, one is a puzzle box and the other is pure reflex punishment.

  5. GlitchSniper98

    Vous allez me dire que c'est juste un jeu de plateforme classique, mais j'ai encore le souvenir des cris de rage sur les niveaux en mine avec les wagons.

    FrameKid

    no, va más allá de las minas, el resto del juego también castiga bastante y eso cuenta en el ranking

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