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The Shenmue II debate

What the community thinks of Shenmue II, ordered by reader support. Agreeing, translating and reporting a message need no account.

42 comments

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  1. ziemann_eudora

    I barely remember the plot now, just the feeling of being somewhere far from home, and that alone makes me want to defend it a little.

    Coop_Ferrer

    Frente a Skyrim, este gana en atmósfera igual.

  2. PixelOwl1997

    Guilin still shows up in my head sometimes, out of nowhere, years later.

    SilentRunner

    fue solo una tarde para ti también, o volviste más veces después de esa primera vez?

    PixelPilot2

    Replying to SilentRunner

    Just one afternoon, and yet here we are years later still typing about it, funny how that works, did it hit you the same way after?

  3. VinylOwl

    Next to something like Psychonauts it plays a completely different game, slower, quieter, and honestly that's what keeps me coming back to it...

    Save_Waters

    Replying to GhostBard9

    Nostalgia aside, the game still asks a lot of patience from people who never got to grow up with it.

    GhostBard9

    I showed a bit of Guilin to my daughter once, just to see her reaction, and she asked more questions than I had answers for.

  4. Bayer15

    Only put in maybe fifteen hours total, spread over a summer, but the streets stuck with me longer than the story did.

  5. LuckyLegend2

    Every time it comes up against something bigger it loses, and yet here it still is, still climbing back...

    GhostPhoenix

    intéressant comme angle mais Skyrim l'écrase en échelle, pas en ambiance.

  6. CosmoFox2

    The world building is genuinely something else, the streets feel lived in rather than decorated, but the combat never quite catches up to the ambition around it.

  7. CoopRider

    Compared to something like Skyrim, the pacing here feels almost stubborn, everything slows down on purpose, and that's the whole point people miss.

  8. GlitchBard3

    The atmosphere carries alot of it, the side characters and their little routines especially, though the fighting itself feels stiff compared to the exploration.

    Kihn76

    The fighting stiffness you mention stuck with me too, but the market stalls and daily chatter made up for it every time.

    GhostByte2

    Replying to Kihn76

    moi c'était surtout les marchés, cette impression de vivre à côté des gens.

  9. CaitlynOwl

    Everyone calls it a masterpiece but I remember mostly asking sailors for directions.

  10. lubowitz_brock

    I was still in school when a friend put this in front of me, and I remember just wandering the streets asking people questions for hours, not even sure what I was looking for.

    FramePlayer

    Did the wandering ever feel like it paid off, or was it mostly atmosphere for its own sake?

    IronKid2

    Comparado con Skyrim tiene menos mundo, pero mucha más paciencia exigida al jugador...

    RustyRider

    Replying to FramePlayer

    Same summer feeling here, I remember losing entire afternoons just talking to random shopkeepers for no reason.

    RetroDragon

    Must've spent something like 80 hours just talking to shopkeepers back then, and I'd still call that time well spent.

  11. ArcadeKnight

    Y eso que solo lo probé un par de tardes en casa de un amigo, ya me dejó marca.

    NeonFox2

    I get what you mean about wandering without direction, though I'd say that aimlessness is sort of the whole appeal if you're patient with it.

    Adelbert_90

    wandering was the whole point tbh, not everything needs a payoff to matter

    Turbo_Dietrich

    A couple afternoons, or rather one long one, still counts

    CoopPhoenix2010

    Un par de tardes bastan para dejar marca, sí, pero no para juzgarlo entero.

    RoguePhoenix

    Un par de tardes en casa de un amigo, y ya se siente con derecho a defenderlo tanto? Curioso cómo funciona la memoria.

  12. PixelSamurai

    Il a cette réputation de chef-d'œuvre intouchable mais quand j'y repense c'est surtout des heures à errer sans grand-chose à faire, alors ce classement...

    GhostKid27

    Errer sans but, c'est vite dit, moi j'ai jamais trouvé ça vide, juste lent, tu confonds pas les deux un peu?

  13. FrameKid

    llevo como 40 duelos votando por este juego y no me canso, la gente lo compara con juegos con mapa gigante y combate pulido y pierde siempre, pero es que no es esa la comparación justa, es otra cosa completamente

    IronKnight2004

    Ryo's story hit harder when my friends and I traded turns on the same save

    SaveHunter

    Forty duels is a lot of loyalty for one game, I'll admit I've never counted mine, do you actually remember which ones you lost?

    Monroe_68

    Y sigue ganando en lo que importa.

  14. ComboLegend

    L'exploration est vraiment marquante, on sent chaque rue pensée, mais dès qu'il faut se battre on dirait un autre jeu, moins inspiré...

    QuestOwl2008

    Wait, does the fighting feel that stiff to everyone, or just when you're used to something faster? I remember not even caring at the time.

  15. hamon_dominique

    Face à Skyrim, 495e me semble juste. Pas plus, pas moins.

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