The Shenmue II debate
What the community thinks of Shenmue II, ordered by reader support. Agreeing, translating and reporting a message need no account.
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42 comments
ziemann_eudora
I barely remember the plot now, just the feeling of being somewhere far from home, and that alone makes me want to defend it a little.
Coop_Ferrer
Frente a Skyrim, este gana en atmósfera igual.
CoopPhoenix
Replying to Coop_Ferrer
Same here, same summer, same lost hours
PixelOwl1997
Guilin still shows up in my head sometimes, out of nowhere, years later.
SilentRunner
fue solo una tarde para ti también, o volviste más veces después de esa primera vez?
PixelPilot2
Replying to SilentRunner
Just one afternoon, and yet here we are years later still typing about it, funny how that works, did it hit you the same way after?
VinylOwl
Next to something like Psychonauts it plays a completely different game, slower, quieter, and honestly that's what keeps me coming back to it...
Save_Waters
Replying to GhostBard9
Nostalgia aside, the game still asks a lot of patience from people who never got to grow up with it.
GhostBard9
I showed a bit of Guilin to my daughter once, just to see her reaction, and she asked more questions than I had answers for.
Bayer15
Only put in maybe fifteen hours total, spread over a summer, but the streets stuck with me longer than the story did.
LuckyLegend2
Every time it comes up against something bigger it loses, and yet here it still is, still climbing back...
GhostPhoenix
intéressant comme angle mais Skyrim l'écrase en échelle, pas en ambiance.
CosmoFox2
The world building is genuinely something else, the streets feel lived in rather than decorated, but the combat never quite catches up to the ambition around it.
CoopRider
Compared to something like Skyrim, the pacing here feels almost stubborn, everything slows down on purpose, and that's the whole point people miss.
GlitchBard3
The atmosphere carries alot of it, the side characters and their little routines especially, though the fighting itself feels stiff compared to the exploration.
Kihn76
The fighting stiffness you mention stuck with me too, but the market stalls and daily chatter made up for it every time.
GhostByte2
Replying to Kihn76
moi c'était surtout les marchés, cette impression de vivre à côté des gens.
CaitlynOwl
Everyone calls it a masterpiece but I remember mostly asking sailors for directions.
lubowitz_brock
I was still in school when a friend put this in front of me, and I remember just wandering the streets asking people questions for hours, not even sure what I was looking for.
FramePlayer
Did the wandering ever feel like it paid off, or was it mostly atmosphere for its own sake?
IronKid2
Comparado con Skyrim tiene menos mundo, pero mucha más paciencia exigida al jugador...
RustyRider
Replying to FramePlayer
Same summer feeling here, I remember losing entire afternoons just talking to random shopkeepers for no reason.
RetroDragon
Must've spent something like 80 hours just talking to shopkeepers back then, and I'd still call that time well spent.
ArcadeKnight
Y eso que solo lo probé un par de tardes en casa de un amigo, ya me dejó marca.
NeonFox2
I get what you mean about wandering without direction, though I'd say that aimlessness is sort of the whole appeal if you're patient with it.
Adelbert_90
wandering was the whole point tbh, not everything needs a payoff to matter
Turbo_Dietrich
A couple afternoons, or rather one long one, still counts
CoopPhoenix2010
Un par de tardes bastan para dejar marca, sí, pero no para juzgarlo entero.
RoguePhoenix
Un par de tardes en casa de un amigo, y ya se siente con derecho a defenderlo tanto? Curioso cómo funciona la memoria.
PixelSamurai
Il a cette réputation de chef-d'œuvre intouchable mais quand j'y repense c'est surtout des heures à errer sans grand-chose à faire, alors ce classement...
GhostKid27
Errer sans but, c'est vite dit, moi j'ai jamais trouvé ça vide, juste lent, tu confonds pas les deux un peu?
FrameKid
llevo como 40 duelos votando por este juego y no me canso, la gente lo compara con juegos con mapa gigante y combate pulido y pierde siempre, pero es que no es esa la comparación justa, es otra cosa completamente
IronKnight2004
Ryo's story hit harder when my friends and I traded turns on the same save
SaveHunter
Forty duels is a lot of loyalty for one game, I'll admit I've never counted mine, do you actually remember which ones you lost?
Monroe_68
Y sigue ganando en lo que importa.
ComboLegend
L'exploration est vraiment marquante, on sent chaque rue pensée, mais dès qu'il faut se battre on dirait un autre jeu, moins inspiré...
QuestOwl2008
Wait, does the fighting feel that stiff to everyone, or just when you're used to something faster? I remember not even caring at the time.
hamon_dominique
Face à Skyrim, 495e me semble juste. Pas plus, pas moins.