The Demon's Souls debate
What the community thinks of Demon's Souls, ordered by reader support. Agreeing, translating and reporting a message need no account.
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45 comments
CoopRider
no it's overrated, the early game filters people who never see the rest
LuckyLegend2
Makes me wonder if these rankings even work well for older design philosophies against newer expectations
AllieRider
Replying to LuckyLegend2
The lock on and camera in tight spaces still feel stiff compared to what came after it in the genre
Pacheco72
Replying to LuckyLegend2
Estas clasificaciones no entienden nada, el diseño viejo no compite con lo nuevo si nadie lo juega como se debe
VinylByte
And then the fog just swallowed the whole screen and I remember sitting there in silence, not moving the stick, just listening to my own breathing while my roommate laughed at me from the couch
Vergie_62
Where does that leave it in the rankings then?
LuckyHunter
Next to God of War it feels almost punishing on purpose, no cinematic hand holding, no big story beats carrying you through. I get why some people love that but next to a game this polished narratively, it just feels colder and less generous.
CosmoRex
Same here, God of War carried me through with its story while this one just threw me into the fog and let me figure it out alone.
Coop_Ferrer
Comparado con God of War tan pulido, ¿de verdad prefieres que nadie te lleve de la mano por ningún lado?
Antonette_77
next to God of War it's colder, yeah, but that coldness is the whole point for a lot of us
thompson_raleigh
I've been showing this to my kid on weekends and honestly I don't care where it lands in some ranking, watching them figure out the fog gates alone is worth more than any score.
QuestLegend2
Same here, watching someone else discover the fog gates fresh hits different than doing it yourself
roob_joe
Feels more like a museum piece than a game that competes today
PedroHunter
Lo del museo lo entiendo, ya no me sorprende nada de esto, pero mi sobrino lo descubrió solo y eso vale algo
Tromp53
People keep comparing it to Bloodborne like they're the same thing, they're not
ArcadeHunter
Claro, no son lo mismo, uno de los dos simplemente hizo todo mejor después
PixelOwl1997
It sits mid table but honestly that feels about right given how often it's compared to heavier hitters
NovaSniper3
I've only put in a few hours, and it already feels overpraised to me
CoopKnight4
The remake did something rare, it made an old structure feel current again without pretending the roughness wasn't part of the point (still love that the world tendency system barely gets explained and you just figure it out through dread). That alone earns it a solid place here.
mae14
I went in expecting just a graphics upgrade and got so much more!! The atmosphere hit me instantly, every corner felt dangerous in the best way. My only gripe is that some of the level design shows its age compared to later Souls games, but honestly that barely mattered once I got into the rhythm of it. Still climbed back for more even after dying constantly!!
fwuckert
Oh sure, every corner felt dangerous, right up until the age of the level design started showing through the fog too
Geraldine_2001
Compared to The Witcher 3 this feels almost minimalist, no quests piling up, no map markers, just you and a sword against something horrible in the fog. Bloodborne is faster and flashier but Demon's Souls has this heaviness to every step that I still think about. It earns its spot here even against bigger, longer games.
meza_dario
También lo jugué acompañado, mi hermano miraba y gritaba cada vez que caía por un puente
LootFox
¿Minimalista o simplemente vacío de contenido comparado con lo que ofrece un mundo como el de Witcher 3?
NovaLegend
It's beautiful and atmospheric, but the pacing in the early world drags more than I remembered
GlitchOwl95
Pareil, le rythme du début m'a piqué aussi, mais dès que je suis sorti de cette zone tout a changé pour moi
SammieDragon
Replying to ArcadeOwl
I get why people say that, but the drag is exactly what makes surviving it feel earned to me
ArcadeOwl
Early world drags a bit, sure, but once the loop clicks it stops mattering fast
Green18
Early game filters people, sure, but it rewards the ones who stay
Puente51
Yo también noté ese ritmo lento al principio, y aun así me quedé pegado a la pantalla toda la noche sin darme cuenta
PixelKid
Je l'ai relancé cet hiver après une longue pause dans les jeux vidéo, et l'ambiance m'a happé plus vite que je ne l'imaginais. Ça reste rigide par endroits mais ça fonctionne encore très bien.
Audrey_55
I only put a couple hours in myself, but honestly this ranking stuff never captures what a game like this deserves
RoguePhoenix
¿Alguien más siente que este puesto no refleja lo que representa dentro de la saga? Con un 44% de victorias en tantos duelos parece que la gente lo compara más de lo que realmente lo vota a favor. Me pregunto si el problema es que siempre lo enfrentan contra juegos más largos o más queridos por el público general.
hamon_dominique
44%, c'est simplement le reflet de sa difficulté à convaincre face à des poids lourds, pas une injustice
RetroSniper19
pues nada, lo jugué en casa de un amigo y ya no pude parar en toda la tarde
SaveKid
I remember being the one on the couch just watching, and somehow that was enough, I didn't even touch the controller once
TurboBard
Replying to SaveKid
pareil, sur le canapé sans manette c'est sympa mais ça prouve pas grand chose sur sa place
CritWolf55
Replying to SaveKid
Never had that patience