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Le débat sur Demon's Souls

Ce que la communauté pense de Demon's Souls, dans l'ordre du soutien des lecteurs. Approuver, traduire et signaler un message ne demandent aucun compte.

45 commentaires

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  1. GlitchPilot

    Il a ouvert la voie mais je le trouve daté face à ce qu'il a inspiré

    Frédéric_1997

    pareil, ce sentiment de musée je l'ai eu aussi en y rejouant récemment

  2. PixelKid

    Je l'ai relancé cet hiver après une longue pause dans les jeux vidéo, et l'ambiance m'a happé plus vite que je ne l'imaginais. Ça reste rigide par endroits mais ça fonctionne encore très bien.

    Audrey_55

    I only put a couple hours in myself, but honestly this ranking stuff never captures what a game like this deserves

  3. mae14

    I went in expecting just a graphics upgrade and got so much more!! The atmosphere hit me instantly, every corner felt dangerous in the best way. My only gripe is that some of the level design shows its age compared to later Souls games, but honestly that barely mattered once I got into the rhythm of it. Still climbed back for more even after dying constantly!!

    fwuckert

    Oh sure, every corner felt dangerous, right up until the age of the level design started showing through the fog too

  4. CoopRider

    no it's overrated, the early game filters people who never see the rest

    LuckyLegend2

    Makes me wonder if these rankings even work well for older design philosophies against newer expectations

    AllieRider

    En réponse à LuckyLegend2

    The lock on and camera in tight spaces still feel stiff compared to what came after it in the genre

    Pacheco72

    En réponse à LuckyLegend2

    Estas clasificaciones no entienden nada, el diseño viejo no compite con lo nuevo si nadie lo juega como se debe

  5. VinylByte

    And then the fog just swallowed the whole screen and I remember sitting there in silence, not moving the stick, just listening to my own breathing while my roommate laughed at me from the couch

    Vergie_62

    Where does that leave it in the rankings then?

  6. roob_joe

    Feels more like a museum piece than a game that competes today

    PedroHunter

    Lo del museo lo entiendo, ya no me sorprende nada de esto, pero mi sobrino lo descubrió solo y eso vale algo

  7. Tromp53

    People keep comparing it to Bloodborne like they're the same thing, they're not

    ArcadeHunter

    Claro, no son lo mismo, uno de los dos simplemente hizo todo mejor después

  8. NovaSniper3

    I've only put in a few hours, and it already feels overpraised to me

  9. Geraldine_2001

    Compared to The Witcher 3 this feels almost minimalist, no quests piling up, no map markers, just you and a sword against something horrible in the fog. Bloodborne is faster and flashier but Demon's Souls has this heaviness to every step that I still think about. It earns its spot here even against bigger, longer games.

    meza_dario

    También lo jugué acompañado, mi hermano miraba y gritaba cada vez que caía por un puente

    LootFox

    ¿Minimalista o simplemente vacío de contenido comparado con lo que ofrece un mundo como el de Witcher 3?

  10. PixelOwl1997

    It sits mid table but honestly that feels about right given how often it's compared to heavier hitters

  11. FrameKid2

    Es hermoso visualmente pero algunas zonas se sienten vacías comparadas con lo que vino después

  12. CoopKnight4

    The remake did something rare, it made an old structure feel current again without pretending the roughness wasn't part of the point (still love that the world tendency system barely gets explained and you just figure it out through dread). That alone earns it a solid place here.

  13. NovaLegend

    It's beautiful and atmospheric, but the pacing in the early world drags more than I remembered

    GlitchOwl95

    Pareil, le rythme du début m'a piqué aussi, mais dès que je suis sorti de cette zone tout a changé pour moi

    SammieDragon

    En réponse à ArcadeOwl

    I get why people say that, but the drag is exactly what makes surviving it feel earned to me

    ArcadeOwl

    Early world drags a bit, sure, but once the loop clicks it stops mattering fast

    Green18

    Early game filters people, sure, but it rewards the ones who stay

    Puente51

    Yo también noté ese ritmo lento al principio, y aun así me quedé pegado a la pantalla toda la noche sin darme cuenta

  14. RoguePhoenix

    ¿Alguien más siente que este puesto no refleja lo que representa dentro de la saga? Con un 44% de victorias en tantos duelos parece que la gente lo compara más de lo que realmente lo vota a favor. Me pregunto si el problema es que siempre lo enfrentan contra juegos más largos o más queridos por el público general.

    hamon_dominique

    44%, c'est simplement le reflet de sa difficulté à convaincre face à des poids lourds, pas une injustice

  15. RetroSniper19

    pues nada, lo jugué en casa de un amigo y ya no pude parar en toda la tarde

    SaveKid

    I remember being the one on the couch just watching, and somehow that was enough, I didn't even touch the controller once

    TurboBard

    En réponse à SaveKid

    pareil, sur le canapé sans manette c'est sympa mais ça prouve pas grand chose sur sa place

    CritWolf55

    En réponse à SaveKid

    Never had that patience

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