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Le débat sur Hellblade: Senua's Sacrifice

Ce que la communauté pense de Hellblade: Senua's Sacrifice, dans l'ordre du soutien des lecteurs. Approuver, traduire et signaler un message ne demandent aucun compte.

49 commentaires

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  1. NovaRex88

    I went in expecting a slow arty walk and got genuinely tense combat encounters too, this game does more than people give it credit for!

    NeonRunner58

    Face à God of War la tension venait d'ailleurs, pas des combats.

    thompson_raleigh

    My son found the combat way tenser than Arkham Asylum's, and he's usually the calm one at our house.

  2. qstanton

    It's short, or rather compact, and that works in its favor most of the time.

    Harvey73

    So the compact runtime is a virtue now? (funny how that argument never saves other short games from getting buried in these rankings)

  3. rowe_trystan

    I get that the audio design impressed everyone, but strip that away and you've got a pretty simple combat loop stretched over the whole runtime, and the puzzles don't really evolve either, they just repeat the same idea in a new coat of paint honestly.

    barton_alaina

    Same here, third temple onward I started dreading the puzzle rooms.

  4. CoopKnight4

    I played it alone at night with headphones and it completely changed how I felt about it.

    Madyson_88

    Same feeling here, alone, headphones on, and the comparison to bigger games just stopped mattering...

    Éric_25

    et voilà, dans le fond ce combat de rangement dit surtout que les votes le mettent en face de mastodontes qui n'ont rien à voir

    VinylPhoenix

    Rejoué récemment sans le casque et sans le noir total, l'effet retombe d'un coup.

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