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El debate sobre Hellblade: Senua's Sacrifice

Lo que la comunidad piensa de Hellblade: Senua's Sacrifice, ordenado por el apoyo de los lectores. Apoyar, traducir y denunciar un mensaje no requieren cuenta.

49 comentarios

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  1. LootPlayer95

    Oh sure, let's talk about the game that convinced my roommate I was having a breakdown because I kept talking back to my headphones for six hours straight.

    SilentRunner

    Si comparamos con Spider-Man, ¿de verdad alguien esperaba que este juego compitiera en lo mismo?

    IronPilot

    En respuesta a SilentRunner

    Roommate story aside, ranked this low against those two is just people voting for scale over substance, and it's getting old.

    Bayer15

    I've only put a few hours in total, but even that was enough to notice the combat isn't the point, it just carries the rest.

  2. Alfonso_1993

    People act like the combat is an afterthought but I actually think it's tuned pretty well for what it's asking of you, or maybe I just adapted to it faster than most, either way I never felt cheated by a fight.

    Leo_91

    Yo tuve la impresión contraria, sentí el combate más como un obstáculo que como un logro, aunque entiendo a quien lo defiende.

  3. GhostKid27

    Deux tiers de victoires en quatre cents duels, ça reste solide pour un jeu qui ne mise pas sur le spectacle des blockbusters qu'on lui oppose.

    AnaïsKid

    Ce genre de stats me fait surtout penser que le classement mélange des jeux qui ne cherchent pas du tout la même chose au départ, et du coup les duels ne disent pas grand chose.

  4. rowe_trystan

    I get that the audio design impressed everyone, but strip that away and you've got a pretty simple combat loop stretched over the whole runtime, and the puzzles don't really evolve either, they just repeat the same idea in a new coat of paint honestly.

    barton_alaina

    Same here, third temple onward I started dreading the puzzle rooms.

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