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Le débat sur Hellblade: Senua's Sacrifice

Ce que la communauté pense de Hellblade: Senua's Sacrifice, dans l'ordre du soutien des lecteurs. Approuver, traduire et signaler un message ne demandent aucun compte.

44 commentaires

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  1. Alfonso_1993

    People act like the combat is an afterthought but I actually think it's tuned pretty well for what it's asking of you, or maybe I just adapted to it faster than most, either way I never felt cheated by a fight.

    Leo_91

    Yo tuve la impresión contraria, sentí el combate más como un obstáculo que como un logro, aunque entiendo a quien lo defiende.

  2. NovaRex88

    I went in expecting a slow arty walk and got genuinely tense combat encounters too, this game does more than people give it credit for!

    NeonRunner58

    Face à God of War la tension venait d'ailleurs, pas des combats.

  3. rowe_trystan

    I get that the audio design impressed everyone, but strip that away and you've got a pretty simple combat loop stretched over the whole runtime, and the puzzles don't really evolve either, they just repeat the same idea in a new coat of paint honestly.

    barton_alaina

    Same here, third temple onward I started dreading the puzzle rooms.