← Ver la ficha

El debate sobre Metal Gear Solid V: The Phantom Pain

Lo que la comunidad piensa de Metal Gear Solid V: The Phantom Pain, ordenado por el apoyo de los lectores. Apoyar, traducir y denunciar un mensaje no requieren cuenta.

48 comentarios

Publicar requiere una cuenta: iniciar sesión o registrarse.

  1. CoopRider2008

    Bien plus libre que Uncharted 4, enfin, plus libre dans l'approche en tout cas.

    Tromp53

    Half finished game gets a pass because the mechanics are good, that's not a defense, that's an excuse.

  2. CritMaster95

    Picked this up during a rough winter a couple years back, the missions blurred together after a while but the good stretches still stick with me

    LootFox

    Si hasta las misiones que se repiten se recuerdan bien, no dice eso algo del diseño de base, no creen?

  3. CosmoSniper3

    Why does everyone act like the back half kills it, why not judge it on the missions that actually work, the gunplay and the AI reactions still hold up better than most stuff that came after it

    Celia_44

    Yo lo jugué con mi hermano turnándonos el mando, y las reacciones de la IA nos hacían reír cada vez que algo salía mal.

  4. SammieDragon

    Yeah I said it, I'm biased, this game gets way more credit than the second half deserves.

    FrameRex2

    Bias confirmed, case closed, somebody get this jury a verdict form lol, though I'll admit the vote counts don't lie either way

    Hoppe54

    The AI reactions are the real achievement here, guards actually adapt to your patterns across missions, that alone justifies most of the praise.