El debate sobre Metal Gear Solid V: The Phantom Pain
Lo que la comunidad piensa de Metal Gear Solid V: The Phantom Pain, ordenado por el apoyo de los lectores. Apoyar, traducir y denunciar un mensaje no requieren cuenta.
← Ver la ficha
48 comentarios
Publicar requiere una cuenta: iniciar sesión o registrarse.
CoopRider2008
Bien plus libre que Uncharted 4, enfin, plus libre dans l'approche en tout cas.
Tromp53
Half finished game gets a pass because the mechanics are good, that's not a defense, that's an excuse.
CritMaster95
Picked this up during a rough winter a couple years back, the missions blurred together after a while but the good stretches still stick with me
LootFox
Si hasta las misiones que se repiten se recuerdan bien, no dice eso algo del diseño de base, no creen?
CosmoSniper3
Why does everyone act like the back half kills it, why not judge it on the missions that actually work, the gunplay and the AI reactions still hold up better than most stuff that came after it
Celia_44
Yo lo jugué con mi hermano turnándonos el mando, y las reacciones de la IA nos hacían reír cada vez que algo salía mal.
SammieDragon
Yeah I said it, I'm biased, this game gets way more credit than the second half deserves.
FrameRex2
Bias confirmed, case closed, somebody get this jury a verdict form lol, though I'll admit the vote counts don't lie either way
Hoppe54
The AI reactions are the real achievement here, guards actually adapt to your patterns across missions, that alone justifies most of the praise.