El debate sobre Company of Heroes
Lo que la comunidad piensa de Company of Heroes, ordenado por el apoyo de los lectores. Apoyar, traducir y denunciar un mensaje no requieren cuenta.
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43 comentarios
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LootAce
No lo domino del todo pero cada partida me enseña algo nuevo sobre el terreno, creo que por eso sigo volviendo.
leilani_harber
Compared to most turn based strategy from that era, this one demands you react in real time, no pausing to think forever.
Leta_1988
Booted it up again last month, the cover system still teaches Civ VI a thing or two about terrain use.
CoopRunner
Cover system beating Civ VI on terrain sounds right to me, though I'd stop short of calling it a masterclass overall, still worth the replay.
Carpentier2010
Le système de couverture reste solide, oui, mais je trouve que Civ VI gère mieux la lisibilité globale d'une carte entière.
LaurySniper
Back in my dorm days a buddy and I would take turns commanding while the other just watched and yelled suggestions, terrible strategy but somehow we cleared entire campaigns that way, we called it co-command even though the game never had a real coop mode for it, good memories regardless of how badly we played.
ComboWarden
Pas de vraie coop mais l'entraide improvisée, ça marche souvent mieux que les modes officiels de toute façon.
RogueNinja62
On revote toujours pour lui par habitude à ce stade, mais bon, ça n'empêche pas qu'il le mérite encore un peu.
Coop_Hagenes
En respuesta a Faivre4
Terrain, exactly, that whole night we kept fighting over one hedge like it was WORTH it.
Faivre4
Je me souviens d'un dimanche entier passé dessus avec un ami, on n'avait prévu qu'une partie et on a fini la nuit tombée.
IronHunter82
Way more tense than XCOM turn based tension. Different beast though, closer to real time chess with terrain.
frida_sawayn
My kid asks for one more mission every single night, so bedtime keeps sliding later than it should.
SilentDragon
Je le fais découvrir à mon fils petit à petit, en lui expliquant pourquoi telle position tient mieux qu'une autre, il commence à comprendre la logique du terrain, ce qui me surprend pour son âge, même si les missions les plus longues finissent par le lasser et il préfère les batailles courtes.
AnaïsKid
joli mais dur d'accès au début, il faut s'accrocher les premières heures.
CritWolf12
Accessible how exactly? I remember bouncing off the tutorial twice before anything clicked for me.
vbrekke
Honestly the hard entry is what killed it for our old group, half the guys just stopped showing up to play.
Kemmer94
En respuesta a vbrekke
Our group had the same wall, honestly, my brother quit after week one and never touched it again since.
CosmoFox2
Same experience here, took me a solid week of losing before the terrain stuff actually made sense.
SaveRex1999
not gonna lie this one feels overrated to me. the campaign missions get repetitive fast and the ai does some really dumb stuff once you know its patterns. people praise the cover system like its revolutionary but half the time units just stand there taking fire in the open anyway.
CritByte2
Remember when everyone said this would be a niche RTS? Or was it niche, whatever, still played it for years.
GerhardByte
closer to XCOM in tension than Civ VI ever gets, different genre but same tight nerves
Alice_1995
Ce qui frappe surtout c'est la gestion du terrain justement, chaque haie ou mur devient un vrai choix tactique et ça change toute l'approche des combats.
Córdoba2003
La tensión existe, sí, pero comparar con XCOM me parece forzado, son ritmos distintos y aquí el terreno pesa mucho más que cualquier decisión táctica puntual.
LaceyOwl
Same feeling here, I kept coming back to it years after XCOM had already faded from my rotation.
fwuckert
Oh sure, it's a masterpiece, that's why half the forum still argues if it even belongs in this bracket.
Rae_1990
Half the forum arguing if it belongs, funny since I never see that fight under XCOM, why is that?
GhostKid27
Le rythme des missions est excellent, mais l'IA alliée en coop m'a souvent fait pester devant l'écran.
NovaRex88
Best cover system out there, hands down (my couch still remembers the yelling), the ally AI just ruins it for me.
VinylOwl
En respuesta a NovaRex88
Terrain over decoration is exactly why it still beats most modern strategy games at their own game.
CosmoHunter49
I was in college when this came out and my roommate had it running constantly, we'd skip classes to finish just one more skirmish, feels like another life now.
SilviaAce
No sé si comparar es justo, pero jugando esto después de XCOM se nota que la tensión viene de otro lugar, aquí es el terreno el que decide, no el turno ¿a ustedes también les pasó?
NeonSniper
Skiping classes for a skirmish sounds familier, my study group did the same thing back then.
GlitchBard3
What sells it for me is the terrain use, real terrain use, not decoration, every hedge and wall actually matters and changes how you fight.