Game entry
Hello Kitty's Cube Frenzy
1998 · Puzzle · PlayStation · Culture Publishers
Hello Kitty's Cube Frenzy is listed in the GameForever catalogue but not in the duel pool: this game is never offered for a vote, its 1,500 points are never at stake and it does not appear in the world ranking. Its entry and its debate stay open.
World rank
–
ELO score
1,500
Wins
–
Duels played
0
The duel pool gathers the best-known titles of the catalogue, cover included, so that every match-up stays meaningful. It is recalculated with every catalogue update: this game may join it later. How a game enters the duels →
About Hello Kitty's Cube Frenzy
The objective of each stage is simple: Kitty must collect all of the items scattered throughout each level. However, you can only tell Kitty to move left or right, and if you are not careful, Kitty will fall off the edge and say hello to the grim reaper. Luckily, blocks fall from the sky, which can be rotated and used to create staircases and bridges to the objects. However, placing three blocks with identical colors next to each other will make them disappear; this can both help and hurt. In addition to the block problems, Badz Maru, Hanamaru, and Pandaba will wander around and cause problems for Hello Kitty. Can you handle the pressure and collect all of the items in HELLO KITTY'S CUBE FRENZY?
ELO progression
This game does not take part in duels: its score never moves, so there is no history to plot.
Head-to-head
As this game is never offered in duels, it has no match-up to its name.
The community
The debate
0 comments
Posting requires an account: log in or sign up.
The debate is yours to open.
Nobody has spoken up about this game yet. Say what it's worth, and the thread starts here.
See the whole Hello Kitty's Cube Frenzy debate →