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El debate sobre Metal Gear Solid

Lo que la comunidad piensa de Metal Gear Solid, ordenado por el apoyo de los lectores. Apoyar, traducir y denunciar un mensaje no requieren cuenta.

54 comentarios

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  1. Samuel_75

    No entiendo por qué siempre hay que justificar por qué está en el podio, se ganó el lugar solo

    felipe30

    Exactly, it earned it, people forget how rare that is for something this old to still win duels!

  2. Celia_44

    Lo jugábamos por turnos con mi hermano, cada uno controlando una parte de la partida

    FrameRex2

    Turns by death, huh, my brother and I tried that once and it turned into an argument about whose death counted.

  3. CritRunner70

    Ay, seguro que todos aquí lo terminaron sin usar una sola guía, ¿verdad? Yo me quedé atascado horas en una pelea y no me da vergüenza decirlo

    GhostWolf1989

    You're saying that boss like it's a badge of honor, right? How many hours did it eat up exactly?

  4. CosmoSniper3

    Would it even hold up in a straight stealth duel against RESIDENT EVIL 4 today, or does everyone just assume it wins because of reputation?

    Cortez_1998

    Reputation carries it into the duel, sure, but does it actually hold the lead once people vote on the fight itself?

  5. Lopes69

    premier run j'ai tout fait de travers, alarme à chaque salle, mais l'ambiance passait quand même, la narration porte le truc même quand tu joues mal, franchement peu de jeux de cette époque tiennent encore autant la route

    ArcadeWarden2

    The camera holding you back is the whole reason those rooms still feel tense... modern games would just show you everything.

    NovaOwl

    That alarm chaos sounds exactly like my first run, alarms everywhere, panic everywhere, and somehow it still worked.

    ArcadeAce4

    Same alarms, same panic... mine happened during a sleepover, everyone yelling directions at the screen.

  6. Harvey73

    Anyone else still hum that codec ringtone at random moments for no reason at all? It's been decades and it just pops into my head.

  7. QuestPhoenix

    What sticks with me most is how quiet it makes you play, even outside the game.

  8. RogueRider2008

    Est-ce qu'on peut vraiment séparer le mérite du jeu de l'effet de surprise qu'il a eu à sa sortie ? Je me pose la question sincèrement

    Audrey_55

    I never finished it either honestly, just the parts everyone talks about, and that's plenty for me.

    meza_dario

    Con mi primo hacíamos turnos cada vez que moría el personaje, era una regla no escrita pero nadie la rompía nunca, buenos recuerdos.

  9. rossi_celina

    Je le remets toujours un peu haut dans mes classements perso, même si je sais que c'est en partie affectif (comme beaucoup ici je pense), mais l'écriture tient encore selon moi

    NeonSniper

    Same, I still think about a specific hallway more than the ending itself.

    ReggieLegend

    Replayed it 2 weeks ago, writing holds, controls don't

    AllenPhoenix

    Same here.

    FramePlayer

    En respuesta a ReggieLegend

    Controls not aging as well as the writing makes sense, most of RE4's era has the same gap between mechanics and story.

  10. GhostWolf

    Third place feels generous when half the fanbase votes on nostalgia alone and never touches it again. It's a museum piece getting propped up by memory, not by actual replays.

    GlitchSniper98

    Mon frère y jouait, moi je regardais, souvenir intact.

    heller_brain

    Fair point, I've felt the same doubt watching people vote without touching the thing in years. Still, I replay it myself so I can't fully agree.

    ArcadePhoenix2

    Ça se joue encore très bien aujourd'hui

  11. CoopRider2008

    Un des seuls jeux que je relance encore aujourd'hui sans me lasser une seconde

  12. Brice_86

    number 3 feels about right honestly, not saying its the goat but the win rate speaks for itself, 778 duels and still holding

  13. Matteo_2007

    The camera angle forces you to read the room instead of the enemy directly, which sounds like a limitation but it teaches spatial awareness in a way most modern cover shooters skip entirely, the radar compensates just enough without holding your hand fully, and honestly the animation priority on Snake's movement still reads clean frame by frame

    NeonRider

    No sé, cada duelo repetimos lo mismo, ¿de verdad hace falta comparar la cámara con todo lo que sale ahora

    GhostKid27

    Le radar j'ai jamais su m'en servir correctement, du coup je jouais un peu à l'instinct, pas glorieux mais efficace.

    Irma_76

    I got stuck on that same fight for what felt like forever, my roommate walked in, watched five minutes, and just started laughing at me.

  14. ArcadeLegend3

    I still remember the codec calls late at night, no idea why they stuck with me

    GlitchBard

    Yeah those calls stuck with me too, I'll defend that soundtrack forever.

    Kihn76

    En respuesta a GlitchBard

    Funny you mention the codec, mine crashed once mid call and I thought I'd broken my save, panicked for a solid minute before realizing it was fine.

  15. Yannis

    Metal Gear Solid est un chef-d'œuvre de la stealth qui a révolutionné le genre en 1998. Kojima livre une histoire complexe et métatextuelle sur la guerre, les armes nucléaires et l'industrie vidéoludique elle-même. Le gameplay stealth est addictif et offre une véritable liberté tactique. Les cinématiques de qualité cinématographique et les personnages charismatiques (Solid Snake, Otacon, Liquid) restent fascinants. Le vieillissement est tangible techniquement, mais le design ludique perdure. Une œuvre unique qui mélange philosophie politique, intrigue paranoia et innovation gameplay.

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