El debate sobre Metal Gear Solid
Lo que la comunidad piensa de Metal Gear Solid, ordenado por el apoyo de los lectores. Apoyar, traducir y denunciar un mensaje no requieren cuenta.
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Samuel_75
No entiendo por qué siempre hay que justificar por qué está en el podio, se ganó el lugar solo
felipe30
Exactly, it earned it, people forget how rare that is for something this old to still win duels!
Celia_44
Lo jugábamos por turnos con mi hermano, cada uno controlando una parte de la partida
FrameRex2
Turns by death, huh, my brother and I tried that once and it turned into an argument about whose death counted.
CritRunner70
Ay, seguro que todos aquí lo terminaron sin usar una sola guía, ¿verdad? Yo me quedé atascado horas en una pelea y no me da vergüenza decirlo
GhostWolf1989
You're saying that boss like it's a badge of honor, right? How many hours did it eat up exactly?
CosmoSniper3
Would it even hold up in a straight stealth duel against RESIDENT EVIL 4 today, or does everyone just assume it wins because of reputation?
Cortez_1998
Reputation carries it into the duel, sure, but does it actually hold the lead once people vote on the fight itself?
Lopes69
premier run j'ai tout fait de travers, alarme à chaque salle, mais l'ambiance passait quand même, la narration porte le truc même quand tu joues mal, franchement peu de jeux de cette époque tiennent encore autant la route
ArcadeWarden2
The camera holding you back is the whole reason those rooms still feel tense... modern games would just show you everything.
NovaOwl
That alarm chaos sounds exactly like my first run, alarms everywhere, panic everywhere, and somehow it still worked.
ArcadeAce4
Same alarms, same panic... mine happened during a sleepover, everyone yelling directions at the screen.
Harvey73
Anyone else still hum that codec ringtone at random moments for no reason at all? It's been decades and it just pops into my head.
QuestPhoenix
What sticks with me most is how quiet it makes you play, even outside the game.
RogueRider2008
Est-ce qu'on peut vraiment séparer le mérite du jeu de l'effet de surprise qu'il a eu à sa sortie ? Je me pose la question sincèrement
Audrey_55
I never finished it either honestly, just the parts everyone talks about, and that's plenty for me.
meza_dario
Con mi primo hacíamos turnos cada vez que moría el personaje, era una regla no escrita pero nadie la rompía nunca, buenos recuerdos.
rossi_celina
Je le remets toujours un peu haut dans mes classements perso, même si je sais que c'est en partie affectif (comme beaucoup ici je pense), mais l'écriture tient encore selon moi
NeonSniper
Same, I still think about a specific hallway more than the ending itself.
ReggieLegend
Replayed it 2 weeks ago, writing holds, controls don't
AllenPhoenix
Same here.
FramePlayer
En respuesta a ReggieLegend
Controls not aging as well as the writing makes sense, most of RE4's era has the same gap between mechanics and story.
GhostWolf
Third place feels generous when half the fanbase votes on nostalgia alone and never touches it again. It's a museum piece getting propped up by memory, not by actual replays.
GlitchSniper98
Mon frère y jouait, moi je regardais, souvenir intact.
heller_brain
Fair point, I've felt the same doubt watching people vote without touching the thing in years. Still, I replay it myself so I can't fully agree.
ArcadePhoenix2
Ça se joue encore très bien aujourd'hui
CoopRider2008
Un des seuls jeux que je relance encore aujourd'hui sans me lasser une seconde
Brice_86
number 3 feels about right honestly, not saying its the goat but the win rate speaks for itself, 778 duels and still holding
Matteo_2007
The camera angle forces you to read the room instead of the enemy directly, which sounds like a limitation but it teaches spatial awareness in a way most modern cover shooters skip entirely, the radar compensates just enough without holding your hand fully, and honestly the animation priority on Snake's movement still reads clean frame by frame
NeonRider
No sé, cada duelo repetimos lo mismo, ¿de verdad hace falta comparar la cámara con todo lo que sale ahora
GhostKid27
Le radar j'ai jamais su m'en servir correctement, du coup je jouais un peu à l'instinct, pas glorieux mais efficace.
Irma_76
I got stuck on that same fight for what felt like forever, my roommate walked in, watched five minutes, and just started laughing at me.
ArcadeLegend3
I still remember the codec calls late at night, no idea why they stuck with me
GlitchBard
Yeah those calls stuck with me too, I'll defend that soundtrack forever.
Kihn76
En respuesta a GlitchBard
Funny you mention the codec, mine crashed once mid call and I thought I'd broken my save, panicked for a solid minute before realizing it was fine.
Yannis
Metal Gear Solid est un chef-d'œuvre de la stealth qui a révolutionné le genre en 1998. Kojima livre une histoire complexe et métatextuelle sur la guerre, les armes nucléaires et l'industrie vidéoludique elle-même. Le gameplay stealth est addictif et offre une véritable liberté tactique. Les cinématiques de qualité cinématographique et les personnages charismatiques (Solid Snake, Otacon, Liquid) restent fascinants. Le vieillissement est tangible techniquement, mais le design ludique perdure. Une œuvre unique qui mélange philosophie politique, intrigue paranoia et innovation gameplay.