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El debate sobre Demon's Souls

Lo que la comunidad piensa de Demon's Souls, ordenado por el apoyo de los lectores. Apoyar, traducir y denunciar un mensaje no requieren cuenta.

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  1. mae14

    I went in expecting just a graphics upgrade and got so much more!! The atmosphere hit me instantly, every corner felt dangerous in the best way. My only gripe is that some of the level design shows its age compared to later Souls games, but honestly that barely mattered once I got into the rhythm of it. Still climbed back for more even after dying constantly!!

    fwuckert

    Oh sure, every corner felt dangerous, right up until the age of the level design started showing through the fog too

  2. Geraldine_2001

    Compared to The Witcher 3 this feels almost minimalist, no quests piling up, no map markers, just you and a sword against something horrible in the fog. Bloodborne is faster and flashier but Demon's Souls has this heaviness to every step that I still think about. It earns its spot here even against bigger, longer games.

    meza_dario

    También lo jugué acompañado, mi hermano miraba y gritaba cada vez que caía por un puente

    LootFox

    ¿Minimalista o simplemente vacío de contenido comparado con lo que ofrece un mundo como el de Witcher 3?

  3. NovaLegend

    It's beautiful and atmospheric, but the pacing in the early world drags more than I remembered

    GlitchOwl95

    Pareil, le rythme du début m'a piqué aussi, mais dès que je suis sorti de cette zone tout a changé pour moi

    SammieDragon

    En respuesta a ArcadeOwl

    I get why people say that, but the drag is exactly what makes surviving it feel earned to me

    ArcadeOwl

    Early world drags a bit, sure, but once the loop clicks it stops mattering fast

    Green18

    Early game filters people, sure, but it rewards the ones who stay

    Puente51

    Yo también noté ese ritmo lento al principio, y aun así me quedé pegado a la pantalla toda la noche sin darme cuenta

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